Build Mobile Games with Python
Learning Python doesn't have to be boring or abstract. We teach you how to create actual mobile games that people want to play. Our program starts in September 2025, and you'll move from basic syntax to publishing your first game in about eight months.
Explore Program DetailsStart from Zero
No programming background needed. We begin with variables and loops, then move to game mechanics. Most students write their first playable prototype within six weeks.
Real Projects
You'll build puzzle games, platformers, and arcade-style games. Each project teaches specific programming concepts while keeping things fun and visual.
Mobile Focus
Everything you create runs on actual phones. We use Kivy and BeeWare to make your Python code work on Android and iOS devices.
Your Learning Path
Foundation Phase (Weeks 1-8)
Python basics, game loops, sprite movement, collision detection. You'll create simple games like Snake and Breakout clones.
Mechanics Phase (Weeks 9-16)
Advanced game logic, scoring systems, levels, save states. Build a complete platformer with multiple worlds.
Mobile Phase (Weeks 17-24)
Touch controls, performance tuning, app packaging. Deploy your games to real devices and test with actual users.
Portfolio Phase (Weeks 25-32)
Polish your best game, add sound and animations, prepare store listings. Graduate with a published mobile game.
Why Python for Games?
Python is easier to learn than C++ or Java, but powerful enough to create professional games. Companies like Disney and NASA use Python. And with modern frameworks, your Python games can reach millions of mobile users.
Check Requirements
Program Investment
Our next cohort begins September 2025. Classes meet twice weekly for eight months, with optional weekend workshops. All materials and software tools included.
Standard Track
- Evening classes (6pm - 9pm)
- Access to learning platform
- Project review sessions
- Code repository access
- Community forum support
Intensive Track
- Afternoon classes (2pm - 5pm)
- Weekly one-on-one sessions
- Priority code reviews
- Publishing assistance
- Portfolio development help
Student Experiences
Layla Mansour
Completed Program March 2025
I had zero coding experience when I started. Now I have a puzzle game with 200 downloads on Google Play. The instructors explained everything clearly, and I never felt lost. The mobile deployment part was easier than I expected.
Nadia Farouk
Completed Program January 2025
The best part was seeing my code actually run on my phone. We worked on real projects from week three, not just theory. I built a platformer game that my friends actually wanted to play. That felt amazing.